Webinars and PodcastsFrom eMBMS Towards 5G Multicast Transmission to IoT Devices - Open to BTS members, Join NOW
Past Webinars & Podcasts
This webinar will review the ATSC 3.0 protocol at the physical layer and link layer as described in ATSC standards A/321, A/322, and A/330 for R&D engineers in digital communications. It will provide an in-depth look at how the physical layer is constructed, possible areas of improvement, and where things are revolutionary. ATSC 3.0 has an IP backbone protocol stack and the interface between that backbone and the physical layer is called "ATSC Link Layer Protocol (ALP)," which will be described in the same aspect, revolutionary tactics, and possible areas of improvement. The ATSC 3.0 physical layer is one of the most efficient and highly configurable interfaces of today and allows for technology to evolve over time.
This webinar will review the ATSC 3.0 protocols on service signaling, service delivery, and security as described in ATSC standards A/331 and A/360. It will provide an overview of the service signaling and delivery protocols, as well as an overview of the security protocols including broadcast and application authentication, content encryption/DRM mechanisms, and broadband (internet-connected) security.
As the broadcast station has adopted an IT based infrastructure, the IP network has become an integral part of the broadcast technical plant. With this adoption, cybersecurity threats have become a concern that can't be ignored. Cybersecurity is now an ongoing essential task for the broadcast engineer in the IT centric environment. This webinarwill seek to provide an understanding of cybersecurity concerns, principals, and proactive implementation techniques in the broadcast station environment.
This webinar will provide an overview of the NextGen TV Interactivity Standard with a focus on practical aspects of deploying interactive broadcaster applications to receivers implementing the standard. Specific examples of key revenue-enhancing aspects of the standard will be highlighted including Dynamic Ad Insertion and personalization. Attendees will learn the features that the interactive content standard provides and how various platforms are simplifying these interfaces by providing software development kits.
Presented by Toshi Ogura (Chief Distinguished Engineer, Sony Visual Product) and Pablo Espinosa (Senior Staff Engineer, Sony Visual Products America).Presented by Dr. Jordi J. Gimenez, Research Engineer, Funksysteme/Radio Systems 3GPP is currently studying the implementation of multicast and broadcast capabilities for 5GS and NG-RAN. The 5G-PPP 5G-Xcast project has designed the 5G architecture to include multicast and broadcast with minor modification to the existing unicast framework defined in 3GPP from Release 15. With this, it is possible to use multicast and broadcast as network optimization tools (e.g. to adapt to user and traffic load) and also to deliver terrestrial broadcast services such as TV and radio stations with a pre-defined quality of service and coverage. In our paper, we have developed the way to configure 5G-NR (New Radio) carriers in order to convey terrestrial broadcast services that can be delivered by the 5G system according to requirements defined by broadcasters and received free-to-air (in a receive-only mode) by users. The proposal goes beyond the recent developments in 3GPP around LTE-based 5G Terrestrial Broadcast (also known as FeMBMS) as it considers the possibility of implanting a 5G Broadcast system fully integrated with 5G-NR and 5GS, avoiding the inefficient legacy from LTE at the RAN. This leads to a less complex architecture fully embedded with the recent developments around 5G but also with drawbacks such as limited SFN support to avoid deviating from unicast numerologies. The solution is applicable to cellular networks and also traditional broadcast infrastructure.